Canceled Noise was created for the Secam Jam. The game has players moving about a grid to avoid being caught by the Snowman. All the assets in the game were created by myself including the music using Famitracker.
Players use WASD to move from square to square. As time passes squares become trapped. If a player is on a trapped square before time runs out in a round it is game over. Survive until all the squares are lit to win.